Senior Lead Graphics Engineer

Job Title: Senior Lead Graphics Engineer
Contract Type: Permanent
Location: Austin
Salary: $284.4k per year
Reference: 23138
Contact Name: Brody Edwards
Contact Email:
Job Published: February 10, 2020 21:13

Job Description

Founded in 1998, Retro Studios is a wholly owned subsidiary of Nintendo Company, Ltd. Retro is a state-of-the-art game development studio, working in conjunction with Nintendo to bring award-winning games to Nintendo's cutting-edge next-generation platforms. Retro Studios is located in beautiful Austin, Texas. With rolling hills, scenic waterways, abundant wildlife, vibrant music and film scenes, and a laid-back cosmopolitan culture, Austin is a dynamic city with an excellent quality of life. Austin's sunny weather also supports a great range of outdoor activities, providing plenty of venues for top-notch game developers to recharge and unwind.

Essential Duties:

  • Has responsibilities as an individual contributor and should be a domain expert of computer graphics
  • Pursue evolving techniques about computer graphics
  • Leads software design process
  • Mentors team members to constantly grow the efficiency of the graphics team
  • Assigns programming modules and tasks to team
  • Leads a team in the development of software products
  • Completes performance evaluations and bonus reviews for direct reports
  • Makes recommendations for promotions for individuals in group
  • Responsible for coordinating with VP to understand goals of the team
  • Coordinates with other Leads, Managers, and Directors to understand evolving needs of larger team
  • Develops programming schedules and participates in estimating timelines and goals for milestone planning

*This job description outlines primary duties and requirements and is not intended to identify all tasks that may be performed; individuals occupying the position may be required to perform other duties. The company may modify job duties from time to time, either in practice or in writing.


  • Effective organization, analytical and problem solving skills
  • 10+ years' experience in video game industry
  • In-depth understanding of 3D graphics techniques and algorithms and their applications in computer simulation and video game software
  • Solid background in object-oriented design and software engineering methodologies
  • Strong industrial experience in programming languages, such as C/C++, #C
  • Excellent project management skills; extensive capability in academic research. Strong math and physics skills
  • Undergraduate degree in Computer Science, Computer Engineering preferred